KubiTarock for Windows and Android
Rule Set Cup and Luxus
Game Rules > Predefined Rule Sets > Rule Set Cup and Luxus

The following tables show the all possible games sorted in ascending order of rank. The game type distinguishes between Positive-Tarock games, Positive-Color games and Negative games. The column Value shows the score. If a different score applies in case of game loss, it is indicated after a slash. The Talon column indicates how many talon cards the game announcer gets. Depending on the individual game, additional bonus points can be made and announced.

The Cup and Luxus rule sets differ only in the bonuses. Therefore, the bonus points have two corresponding columns for the value.

Click on the game name if you want to see the details about the particular game. Click on the category if you want to see the basic rules of that game category. If you click on the abbreviation of a bonus point, the browser navigates to the appropriate entry in the table of bonus points.

Die Tabelle 33 shows the forehand games. The ranking of these games is irrelevant, because the forehand player can choose one of those only if all other players passed and no further licitation takes place. An exception is the Three with Six: It must be announced by the forehand at the beginning of the licitation.

Game Name Category Rank Score Talon Bonus Points and Additional Conditions
Thrash (Trischaken) Negative 1 x x = 1 (no mayor), 2 (mayor), 4 (forehand is mayor), 8 (forehand has all tricks), 3 (virgin without tricks).
Caller (König-Rufer) Positive-Tarock 1 1 3 Possible bonus points: I, II, IIIIIII, KU, K4, TRL, and VLT.
Three with Six (Sechser-Dreier) Positive-Tarock 6 4/-8 6 Possible bonus points: I, II, IIIIIII, K4, TRL, and VLT. Full Talon is taken undercover; losing the game doubles the cost.
Table 33: Forehand Games

Table 34 shows the common games ordered by ascending rank.

Game Name Category Rank Score Talon Bonus Points and Additional Conditions
Zwiccolo (2 tricks) Negative 2 2 No bonus points.
Piccolo (1 trick) Negative 2 2 No bonus points.
Caller solo (Solo-Rufer) Positive-Tarock 3 2 Following bonus points score doubly: I, II, IIIIIII, KU, K4, and TRL. VLT does not score doubly.
Pagat Caller (Pagat-Rufer) Positive-Tarock 4 1+2 3 Possible bonus points: I, II, IIIIIII, KU, K4, TRL, and VLT. The Better Piece I is announced with the game.
Beggar (0 tricks) Negative 5 4 No bonus points.
Qwl Caller (Uhu-Rufer) Positive-Tarock 7 1+4 3 Possible bonus points: I, II, IIIIIII, KU, K4, TRL, and VLT. The Better Piece II is announced with the game.
Color Three (Farben-Dreier) Positive-Color 8 5 3 Possible bonus points: VLT and K4.
Three (Dreier) Positive-Tarock 9 5 3 Possible bonus points: I, II, IIIIIII, K4, TRL, and VLT.
Zwiccolo ouvert Negative 10 6 No bonus points.
Piccolo ouvert Negative 10 6 No bonus points.
Pelican Caller (Pelikan-Rufer) Positive-Tarock 11 1+6 3 Possible bonus points: I, II, IIIIIII, KU, K4, TRL, and VLT. The Better Piece III is announced with the game.
Beggar ouvert Negative 12 8 No bonus points.
Quapil Caller (Quapil-Rufer) Positive-Tarock 13 1+8 3 Possible bonus points: I, II, IIIIIII, KU, K4, TRL, and VLT. The Better Piece IIII is announced with the game.
Color Three solo Positive-Color 14 10 Possible bonus point does not score doubly: VLT.
Three solo Positive-Tarock 15 10 Following bonus points score doubly: I, II, IIIIIII, K4, and TRL. VLT does not score doubly.
Table 34: Common Games

Die Table 35 shows the possible bonus points. The value in brackets applies when the bonus point has been announced:

Abbr. Name Category Cup Luxus Meaning
I Pagat ultimo Positiv-Tarock 1(2) 1(2) Pagat takes the last (12.) trick.
II Owl penultimo Positiv-Tarock 2(4) 2(4) Owl takes the second to the last (11.) trick.
III Pelican ante penultimo Positiv-Tarock 3(6) 3(6) Pelican takes the third to the last (10.) trick.
IV/IIII Quapil ante-ante-penultimo Positiv-Tarock 4(8) 4(8) Quapil takes the fourth to the last (9.) trick.
KU King ultimo Positiv-Tarock 1(2) 1(2) The King called must be within the last trick and the opponents must not take it.
K4 All kings Positiv 1(2) 1(2) The game partners have all kings in their tricks.
TRL Trula Positiv-Tarock 1(2) 1(2) The game partners have all Trula cards (XXII, XXI, und I) in their tricks.
ABS Absolute Positiv 1(2) The winners score at least 10 points more than necessary to win.
Moon captured Positiv-Tarock 1 An player captures the Moon (XXI) of an opponent. This bonus point cannot be announced.
VLT Valat Positiv game*4(8) 10(20) The game partners have taken all tricks. If VLT is announced, K4 and TRL cannot be announced additionally. If VLT is achieved unannounced, announced TRL and K4 are scored with rule set Cup, but not with Luxus.
Table 35: Bonus Points

Table 36 shows the scoring settings for the rule sets Cup und Luxus:

Game Settings: Scoring Cup Luxus
Scoring table for cards Cup Cup
Minimum score to win a positive game 35/2 35/2
Minimum score to become absolute winner ---- 45/2
Minimum score to become "mayor" in Thrash game 35/2 35/2
Bonus points for Valat *4(8) 10(20)
Scoring table for games and bonuses Cup Cup
Table 36: Scoring for Cup and Luxus

Table 26 shows the option seting for the rule sets Cup und Luxus:

Game Settings: Options Cup Luxus
Forehand Color Three must not be first card leader no no
Three with Six must be announced by the forehand at the beginn of the bidding yes yes
Better Caller must announce the better piece together with the game, e. g. Pagat Caller yes yes
Quapil (IV wins the fourth to the last trick) as highes Better Piece yes yes
Moon Capture bonus no yes
4 Honors (highest value cards) bonus no no
8/10 Tarocks announcement bonus no no
4 Kings bonus in color games yes yes
4 Kings (Big Honors) bonus must be announced no no
Announced Trula (and 4 Kings) bonus if unannounced Valat yes yes
Color cards may be deposited in color games only if no Tarock cards (except Trula) are present no no
The Kaiser-Trick rule is not applied no no
Triccolo as negative game must make 3 tricks exactly no no
No restriction when playing Pagat in negative games no no
Players with maximum score in Thrash game must pay the others yes yes
Forehand player with maximum score must pay double in Thrash game yes yes
Player taking all tricks must pay double in Thrash game yes yes
Table 37: Options for Cup and Luxus
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