The following tables show the all possible games sorted in ascending order of rank. The game type distinguishes between Positive-Tarock games, Positive-Color games and Negative games. The column Value shows the score. If a different score applies in case of game loss, it is indicated after a slash. The Talon column indicates how many talon cards the game announcer gets. Depending on the individual game, additional bonus points can be made and announced.
Click on the game name if you want to see the details about the particular game. Click on the category if you want to see the basic rules of that game category. If you click on the abbreviation of a bonus point, the browser navigates to the appropriate entry in the table of bonus points.
Table 38 shows the forehand games. The ranking of these games is irrelevant, because the forehand player can choose one of those only if all other players passed and no further licitation takes place:
Game Name | Category | Rank | Score | Talon | Bonus Points and Additional Conditions |
Thrash (Trischaken) | Negative | 1 | 1(3) | Virgins (no tricks) get 3 points. | |
Caller (König-Rufer) | Positive-Tarock | 1 | 1 | 3 | Possible bonus points: I, II, III, KU, K4, TRL, and VLT. |
Three with Six (Sechser-Dreier) | Positive-Tarock | 1 | 7/-10 | 6 | Possible bonus points: I, II, III, K4, TRL, and VLT. Full Talon is taken undercover. |
Table 39 shows the common games ordered by ascending rank.
Game Name | Category | Rank | Score | Talon | Bonus Points and Additional Conditions |
Caller solo (Solo-Rufer) | Positive-Tarock | 2 | 1/-3 | Possible bonus points: I, II, III, KU, TRL, H4, K4, T8, T10 und VLT. | |
Triccolo (3 tricks) | Negative | 3 | 3 | No bonus points. | |
Zwiccolo (2 tricks) | Negative | 3 | 2 | No bonus points. | |
Piccolo (1 trick) | Negative | 3 | 2 | No bonus points. | |
Pagat Caller (Pagat-Rufer) | Positive-Tarock | 4 | 1+2 | 3 | Possible bonus points: I, II, III, KU, TRL, H4, K4, T8, T10 und VLT. The Better Piece I is announced with the game. |
Qwl Caller (Uhu-Rufer) | Positive-Tarock | 5 | 1+4 | 3 | Possible bonus points: I, II, III, KU, TRL, H4, K4, T8, T10 und VLT. The Better Piece II is announced with the game. |
Beggar (0 tricks) | Negative | 6 | 5 | No bonus points. | |
Color Three (Farben-Dreier) | Positive-Color | 8 | 5 | 3 | Possible bonus points: K4 and VLT. |
Pelican Caller (Pelikan-Rufer) | Positive-Tarock | 9 | 1+6 | 3 | Possible bonus points: I, II, III, KU, TRL, H4, K4, T8, T10 und VLT. The Better Piece III is announced with the game. |
Three (Dreier) | Positive-Tarock | 10 | 7 | 3 | Possible bonus points: I, II, III, KU, TRL, H4, K4, T8, T10 und VLT. |
Triccolo ouvert | Negative | 11 | 8 | No bonus points. | |
Zwiccolo ouvert | Negative | 11 | 8 | No bonus points. | |
Piccolo ouvert | Negative | 11 | 8 | No bonus points. | |
Beggar ouvert | Negative | 12 | 8 | No bonus points. | |
Color Three solo | Positive-Color | 14 | 9 | Possible bonus points: K4 and VLT. | |
Three solo | Positive-Tarock | 15 | 10 | Possible bonus points: I, II, III, KU, TRL, H4, K4, T8, T10 und VLT. |
Table 40 shows the possible bonus points. The value in brackets applies when the bonus point has been announced:
Abbr. | Name | Category | Score | Meaning |
I | Pagat ultimo | Positive-Tarock | 1(2) | Pagat takes the last (12.) trick. |
II | Owl penultimo | Positiv-Tarock | 2(4) | Owl takes the second to the last (11.) trick. |
III | Pelican ante penultimo | Positiv-Tarock | 3(6) | Pelican takes the third to the last (10.) trick. |
KU | King ultimo | Positiv-Tarock | 1(2) | The King called must be within the last trick and the opponents must not take it. |
TRL | Trula | Positiv-Tarock | 1(2) | The game partners have all Trula cards (XXII, XXI, und I) in their tricks. |
Moon captured | Positive-Tarock | 1 | An player captures the Moon (XXI) of an opponent. This bonus point cannot be announced. | |
H4 | Honors | Positive-Tarock | 1 | The playing partners have 4 highest value cards (Kings and trula pieces) in their own tricks. The bonus must be announced, otherwise it does not count. The "Big Honors" and "Honors" bonuses are mutually exclusive. |
K4 | Big Honors | Positive-Tarock | 2 | The playing partners have 4 Kings in their own tricks. The bonus must be announced, otherwise it does not count. The "Big Honors" and "Honors" bonuses are mutually exclusive. |
T8 | 8 Tarocks | Positive-Tarock | 1 | The announcer has 8 Tarocks in his cards. The bonus must be announced, otherwise it does not count. The bonus is counted positively if the announcer has won the game, otherwise it is counted negatively. The "8 Tarocks" and "10 Tarocks" bonuses are mutually exclusive. |
T10 | 10 Tarock | Positive-Tarock | 1 | The announcer has 10 Tarocks in his cards. The bonus must be announced, otherwise it does not count. The bonus is counted positively if the announcer has won the game, otherwise it is counted negatively. The "8 Tarocks" and "10 Tarocks" bonuses are mutually exclusive. |
VLT | Valat | Positive | game*5(10) | The game partners have taken all tricks. If VLT is announced, TRL, H4, K4, T8, and T10 cannot be announced additionally. TRL, H4, K4, T8 and T10 are generally not counted if VLT. |
Die Tabelle 41 shows the scoring settings for the rule set Melk:
Game Settings: Scoring | Melk |
Scoring table for cards | Melk |
Minimum score to win a positive game | 54 |
Minimum score to become absolute winner | ---- |
Minimum score to become "mayor" in Thrash game | ---- |
Bonus points for Valat | *5(10) |
Scoring table for games and bonuses | Melk |
Table 42 shows the option seting for the rule set Melk: